Class XavcSettings
- java.lang.Object
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- software.amazon.awssdk.services.mediaconvert.model.XavcSettings
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- All Implemented Interfaces:
Serializable,SdkPojo,ToCopyableBuilder<XavcSettings.Builder,XavcSettings>
@Generated("software.amazon.awssdk:codegen") public final class XavcSettings extends Object implements SdkPojo, Serializable, ToCopyableBuilder<XavcSettings.Builder,XavcSettings>
Required when you set Codec to the value XAVC.- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interfaceXavcSettings.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description XavcAdaptiveQuantizationadaptiveQuantization()Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content.StringadaptiveQuantizationAsString()Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content.static XavcSettings.Builderbuilder()XavcEntropyEncodingentropyEncoding()Optional.StringentropyEncodingAsString()Optional.booleanequals(Object obj)booleanequalsBySdkFields(Object obj)XavcFramerateControlframerateControl()If you are using the console, use the Frame rate setting to specify the frame rate for this output.StringframerateControlAsString()If you are using the console, use the Frame rate setting to specify the frame rate for this output.XavcFramerateConversionAlgorithmframerateConversionAlgorithm()Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate.StringframerateConversionAlgorithmAsString()Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate.IntegerframerateDenominator()When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.IntegerframerateNumerator()When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.<T> Optional<T>getValueForField(String fieldName, Class<T> clazz)inthashCode()XavcProfileprofile()Specify the XAVC profile for this output.StringprofileAsString()Specify the XAVC profile for this output.List<SdkField<?>>sdkFields()static Class<? extends XavcSettings.Builder>serializableBuilderClass()XavcSlowPalslowPal()Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps).StringslowPalAsString()Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps).Integersoftness()Ignore this setting unless your downstream workflow requires that you specify it explicitly.XavcSpatialAdaptiveQuantizationspatialAdaptiveQuantization()The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization.StringspatialAdaptiveQuantizationAsString()The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization.XavcTemporalAdaptiveQuantizationtemporalAdaptiveQuantization()The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization.StringtemporalAdaptiveQuantizationAsString()The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization.XavcSettings.BuildertoBuilder()StringtoString()Returns a string representation of this object.Xavc4kIntraCbgProfileSettingsxavc4kIntraCbgProfileSettings()Required when you set Profile to the value XAVC_4K_INTRA_CBG.Xavc4kIntraVbrProfileSettingsxavc4kIntraVbrProfileSettings()Required when you set Profile to the value XAVC_4K_INTRA_VBR.Xavc4kProfileSettingsxavc4kProfileSettings()Required when you set Profile to the value XAVC_4K.XavcHdIntraCbgProfileSettingsxavcHdIntraCbgProfileSettings()Required when you set Profile to the value XAVC_HD_INTRA_CBG.XavcHdProfileSettingsxavcHdProfileSettings()Required when you set Profile to the value XAVC_HD.-
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Detail
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adaptiveQuantization
public final XavcAdaptiveQuantization adaptiveQuantization()
Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content. When you want to apply your quantization settings manually, you must set Adaptive quantization to a value other than Auto. Use this setting to specify the strength of any adaptive quantization filters that you enable. If you don't want MediaConvert to do any adaptive quantization in this transcode, set Adaptive quantization to Off. Related settings: The value that you choose here applies to the following settings: Flicker adaptive quantization (flickerAdaptiveQuantization), Spatial adaptive quantization, and Temporal adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
adaptiveQuantizationwill returnXavcAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromadaptiveQuantizationAsString().- Returns:
- Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content. When you want to apply your quantization settings manually, you must set Adaptive quantization to a value other than Auto. Use this setting to specify the strength of any adaptive quantization filters that you enable. If you don't want MediaConvert to do any adaptive quantization in this transcode, set Adaptive quantization to Off. Related settings: The value that you choose here applies to the following settings: Flicker adaptive quantization (flickerAdaptiveQuantization), Spatial adaptive quantization, and Temporal adaptive quantization.
- See Also:
XavcAdaptiveQuantization
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adaptiveQuantizationAsString
public final String adaptiveQuantizationAsString()
Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content. When you want to apply your quantization settings manually, you must set Adaptive quantization to a value other than Auto. Use this setting to specify the strength of any adaptive quantization filters that you enable. If you don't want MediaConvert to do any adaptive quantization in this transcode, set Adaptive quantization to Off. Related settings: The value that you choose here applies to the following settings: Flicker adaptive quantization (flickerAdaptiveQuantization), Spatial adaptive quantization, and Temporal adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
adaptiveQuantizationwill returnXavcAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromadaptiveQuantizationAsString().- Returns:
- Keep the default value, Auto, for this setting to have MediaConvert automatically apply the best types of quantization for your video content. When you want to apply your quantization settings manually, you must set Adaptive quantization to a value other than Auto. Use this setting to specify the strength of any adaptive quantization filters that you enable. If you don't want MediaConvert to do any adaptive quantization in this transcode, set Adaptive quantization to Off. Related settings: The value that you choose here applies to the following settings: Flicker adaptive quantization (flickerAdaptiveQuantization), Spatial adaptive quantization, and Temporal adaptive quantization.
- See Also:
XavcAdaptiveQuantization
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entropyEncoding
public final XavcEntropyEncoding entropyEncoding()
Optional. Choose a specific entropy encoding mode only when you want to override XAVC recommendations. If you choose the value auto, MediaConvert uses the mode that the XAVC file format specifies given this output's operating point.If the service returns an enum value that is not available in the current SDK version,
entropyEncodingwill returnXavcEntropyEncoding.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromentropyEncodingAsString().- Returns:
- Optional. Choose a specific entropy encoding mode only when you want to override XAVC recommendations. If you choose the value auto, MediaConvert uses the mode that the XAVC file format specifies given this output's operating point.
- See Also:
XavcEntropyEncoding
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entropyEncodingAsString
public final String entropyEncodingAsString()
Optional. Choose a specific entropy encoding mode only when you want to override XAVC recommendations. If you choose the value auto, MediaConvert uses the mode that the XAVC file format specifies given this output's operating point.If the service returns an enum value that is not available in the current SDK version,
entropyEncodingwill returnXavcEntropyEncoding.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromentropyEncodingAsString().- Returns:
- Optional. Choose a specific entropy encoding mode only when you want to override XAVC recommendations. If you choose the value auto, MediaConvert uses the mode that the XAVC file format specifies given this output's operating point.
- See Also:
XavcEntropyEncoding
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framerateControl
public final XavcFramerateControl framerateControl()
If you are using the console, use the Frame rate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list. The framerates shown in the dropdown list are decimal approximations of fractions.If the service returns an enum value that is not available in the current SDK version,
framerateControlwill returnXavcFramerateControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromframerateControlAsString().- Returns:
- If you are using the console, use the Frame rate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list. The framerates shown in the dropdown list are decimal approximations of fractions.
- See Also:
XavcFramerateControl
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framerateControlAsString
public final String framerateControlAsString()
If you are using the console, use the Frame rate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list. The framerates shown in the dropdown list are decimal approximations of fractions.If the service returns an enum value that is not available in the current SDK version,
framerateControlwill returnXavcFramerateControl.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromframerateControlAsString().- Returns:
- If you are using the console, use the Frame rate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list. The framerates shown in the dropdown list are decimal approximations of fractions.
- See Also:
XavcFramerateControl
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framerateConversionAlgorithm
public final XavcFramerateConversionAlgorithm framerateConversionAlgorithm()
Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.If the service returns an enum value that is not available in the current SDK version,
framerateConversionAlgorithmwill returnXavcFramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromframerateConversionAlgorithmAsString().- Returns:
- Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
- See Also:
XavcFramerateConversionAlgorithm
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framerateConversionAlgorithmAsString
public final String framerateConversionAlgorithmAsString()
Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.If the service returns an enum value that is not available in the current SDK version,
framerateConversionAlgorithmwill returnXavcFramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromframerateConversionAlgorithmAsString().- Returns:
- Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.
- See Also:
XavcFramerateConversionAlgorithm
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framerateDenominator
public final Integer framerateDenominator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Frame rate. In this example, specify 23.976.- Returns:
- When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Frame rate. In this example, specify 23.976.
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framerateNumerator
public final Integer framerateNumerator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.- Returns:
- When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
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profile
public final XavcProfile profile()
Specify the XAVC profile for this output. For more information, see the Sony documentation at https://www.xavc-info.org/. Note that MediaConvert doesn't support the interlaced video XAVC operating points for XAVC_HD_INTRA_CBG. To create an interlaced XAVC output, choose the profile XAVC_HD.If the service returns an enum value that is not available in the current SDK version,
profilewill returnXavcProfile.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromprofileAsString().- Returns:
- Specify the XAVC profile for this output. For more information, see the Sony documentation at https://www.xavc-info.org/. Note that MediaConvert doesn't support the interlaced video XAVC operating points for XAVC_HD_INTRA_CBG. To create an interlaced XAVC output, choose the profile XAVC_HD.
- See Also:
XavcProfile
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profileAsString
public final String profileAsString()
Specify the XAVC profile for this output. For more information, see the Sony documentation at https://www.xavc-info.org/. Note that MediaConvert doesn't support the interlaced video XAVC operating points for XAVC_HD_INTRA_CBG. To create an interlaced XAVC output, choose the profile XAVC_HD.If the service returns an enum value that is not available in the current SDK version,
profilewill returnXavcProfile.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromprofileAsString().- Returns:
- Specify the XAVC profile for this output. For more information, see the Sony documentation at https://www.xavc-info.org/. Note that MediaConvert doesn't support the interlaced video XAVC operating points for XAVC_HD_INTRA_CBG. To create an interlaced XAVC output, choose the profile XAVC_HD.
- See Also:
XavcProfile
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slowPal
public final XavcSlowPal slowPal()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output by relabeling the video frames and resampling your audio. Note that enabling this setting will slightly reduce the duration of your video. Related settings: You must also set Frame rate to 25.If the service returns an enum value that is not available in the current SDK version,
slowPalwill returnXavcSlowPal.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromslowPalAsString().- Returns:
- Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output by relabeling the video frames and resampling your audio. Note that enabling this setting will slightly reduce the duration of your video. Related settings: You must also set Frame rate to 25.
- See Also:
XavcSlowPal
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slowPalAsString
public final String slowPalAsString()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output by relabeling the video frames and resampling your audio. Note that enabling this setting will slightly reduce the duration of your video. Related settings: You must also set Frame rate to 25.If the service returns an enum value that is not available in the current SDK version,
slowPalwill returnXavcSlowPal.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromslowPalAsString().- Returns:
- Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output by relabeling the video frames and resampling your audio. Note that enabling this setting will slightly reduce the duration of your video. Related settings: You must also set Frame rate to 25.
- See Also:
XavcSlowPal
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softness
public final Integer softness()
Ignore this setting unless your downstream workflow requires that you specify it explicitly. Otherwise, we recommend that you adjust the softness of your output by using a lower value for the setting Sharpness or by enabling a noise reducer filter. The Softness setting specifies the quantization matrices that the encoder uses. Keep the default value, 0, for flat quantization. Choose the value 1 or 16 to use the default JVT softening quantization matricies from the H.264 specification. Choose a value from 17 to 128 to use planar interpolation. Increasing values from 17 to 128 result in increasing reduction of high-frequency data. The value 128 results in the softest video.- Returns:
- Ignore this setting unless your downstream workflow requires that you specify it explicitly. Otherwise, we recommend that you adjust the softness of your output by using a lower value for the setting Sharpness or by enabling a noise reducer filter. The Softness setting specifies the quantization matrices that the encoder uses. Keep the default value, 0, for flat quantization. Choose the value 1 or 16 to use the default JVT softening quantization matricies from the H.264 specification. Choose a value from 17 to 128 to use planar interpolation. Increasing values from 17 to 128 result in increasing reduction of high-frequency data. The value 128 results in the softest video.
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spatialAdaptiveQuantization
public final XavcSpatialAdaptiveQuantization spatialAdaptiveQuantization()
The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.If the service returns an enum value that is not available in the current SDK version,
spatialAdaptiveQuantizationwill returnXavcSpatialAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromspatialAdaptiveQuantizationAsString().- Returns:
- The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.
- See Also:
XavcSpatialAdaptiveQuantization
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spatialAdaptiveQuantizationAsString
public final String spatialAdaptiveQuantizationAsString()
The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.If the service returns an enum value that is not available in the current SDK version,
spatialAdaptiveQuantizationwill returnXavcSpatialAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromspatialAdaptiveQuantizationAsString().- Returns:
- The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.
- See Also:
XavcSpatialAdaptiveQuantization
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temporalAdaptiveQuantization
public final XavcTemporalAdaptiveQuantization temporalAdaptiveQuantization()
The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal adaptive quantization, adjust the strength of the filter with the setting Adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
temporalAdaptiveQuantizationwill returnXavcTemporalAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromtemporalAdaptiveQuantizationAsString().- Returns:
- The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal adaptive quantization, adjust the strength of the filter with the setting Adaptive quantization.
- See Also:
XavcTemporalAdaptiveQuantization
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temporalAdaptiveQuantizationAsString
public final String temporalAdaptiveQuantizationAsString()
The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal adaptive quantization, adjust the strength of the filter with the setting Adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
temporalAdaptiveQuantizationwill returnXavcTemporalAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available fromtemporalAdaptiveQuantizationAsString().- Returns:
- The best way to set up adaptive quantization is to keep the default value, Auto, for the setting Adaptive quantization. When you do so, MediaConvert automatically applies the best types of quantization for your video content. Include this setting in your JSON job specification only when you choose to change the default value for Adaptive quantization. For this setting, keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal adaptive quantization, adjust the strength of the filter with the setting Adaptive quantization.
- See Also:
XavcTemporalAdaptiveQuantization
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xavc4kIntraCbgProfileSettings
public final Xavc4kIntraCbgProfileSettings xavc4kIntraCbgProfileSettings()
Required when you set Profile to the value XAVC_4K_INTRA_CBG.- Returns:
- Required when you set Profile to the value XAVC_4K_INTRA_CBG.
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xavc4kIntraVbrProfileSettings
public final Xavc4kIntraVbrProfileSettings xavc4kIntraVbrProfileSettings()
Required when you set Profile to the value XAVC_4K_INTRA_VBR.- Returns:
- Required when you set Profile to the value XAVC_4K_INTRA_VBR.
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xavc4kProfileSettings
public final Xavc4kProfileSettings xavc4kProfileSettings()
Required when you set Profile to the value XAVC_4K.- Returns:
- Required when you set Profile to the value XAVC_4K.
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xavcHdIntraCbgProfileSettings
public final XavcHdIntraCbgProfileSettings xavcHdIntraCbgProfileSettings()
Required when you set Profile to the value XAVC_HD_INTRA_CBG.- Returns:
- Required when you set Profile to the value XAVC_HD_INTRA_CBG.
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xavcHdProfileSettings
public final XavcHdProfileSettings xavcHdProfileSettings()
Required when you set Profile to the value XAVC_HD.- Returns:
- Required when you set Profile to the value XAVC_HD.
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toBuilder
public XavcSettings.Builder toBuilder()
- Specified by:
toBuilderin interfaceToCopyableBuilder<XavcSettings.Builder,XavcSettings>
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builder
public static XavcSettings.Builder builder()
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serializableBuilderClass
public static Class<? extends XavcSettings.Builder> serializableBuilderClass()
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equalsBySdkFields
public final boolean equalsBySdkFields(Object obj)
- Specified by:
equalsBySdkFieldsin interfaceSdkPojo
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toString
public final String toString()
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
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