public static interface ColorCorrector.Builder extends SdkPojo, CopyableBuilder<ColorCorrector.Builder,ColorCorrector>
| Modifier and Type | Method and Description |
|---|---|
ColorCorrector.Builder |
brightness(Integer brightness)
Brightness level.
|
ColorCorrector.Builder |
clipLimits(ClipLimits clipLimits)
Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.
|
default ColorCorrector.Builder |
clipLimits(Consumer<ClipLimits.Builder> clipLimits)
Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.
|
ColorCorrector.Builder |
colorSpaceConversion(ColorSpaceConversion colorSpaceConversion)
Specify the color space you want for this output.
|
ColorCorrector.Builder |
colorSpaceConversion(String colorSpaceConversion)
Specify the color space you want for this output.
|
ColorCorrector.Builder |
contrast(Integer contrast)
Contrast level.
|
default ColorCorrector.Builder |
hdr10Metadata(Consumer<Hdr10Metadata.Builder> hdr10Metadata)
Use these settings when you convert to the HDR 10 color space.
|
ColorCorrector.Builder |
hdr10Metadata(Hdr10Metadata hdr10Metadata)
Use these settings when you convert to the HDR 10 color space.
|
ColorCorrector.Builder |
hdrToSdrToneMapper(HDRToSDRToneMapper hdrToSdrToneMapper)
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
ColorCorrector.Builder |
hdrToSdrToneMapper(String hdrToSdrToneMapper)
Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output.
|
ColorCorrector.Builder |
hue(Integer hue)
Hue in degrees.
|
ColorCorrector.Builder |
sampleRangeConversion(SampleRangeConversion sampleRangeConversion)
Specify how MediaConvert limits the color sample range for this output.
|
ColorCorrector.Builder |
sampleRangeConversion(String sampleRangeConversion)
Specify how MediaConvert limits the color sample range for this output.
|
ColorCorrector.Builder |
saturation(Integer saturation)
Saturation level.
|
ColorCorrector.Builder |
sdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
Specify the reference white level, in nits, for all of your SDR inputs.
|
equalsBySdkFields, sdkFieldscopyapplyMutation, buildColorCorrector.Builder brightness(Integer brightness)
brightness - Brightness level.ColorCorrector.Builder clipLimits(ClipLimits clipLimits)
clipLimits - Specify YUV limits and RGB tolerances when you set Sample range conversion to Limited range clip.default ColorCorrector.Builder clipLimits(Consumer<ClipLimits.Builder> clipLimits)
ClipLimits.Builder avoiding the need to create one
manually via ClipLimits.builder().
When the Consumer completes, SdkBuilder.build() is called immediately and its result
is passed to clipLimits(ClipLimits).
clipLimits - a consumer that will call methods on ClipLimits.BuilderclipLimits(ClipLimits)ColorCorrector.Builder colorSpaceConversion(String colorSpaceConversion)
colorSpaceConversion - Specify the color space you want for this output. The service supports conversion between HDR formats,
between SDR formats, from SDR to HDR, and from HDR to SDR. SDR to HDR conversion doesn't upgrade the
dynamic range. The converted video has an HDR format, but visually appears the same as an unconverted
output. HDR to SDR conversion uses tone mapping to approximate the outcome of manually regrading from
HDR to SDR. When you specify an output color space, MediaConvert uses the following color space
metadata, which includes color primaries, transfer characteristics, and matrix coefficients: * HDR 10:
BT.2020, PQ, BT.2020 non-constant * HLG 2020: BT.2020, HLG, BT.2020 non-constant * P3DCI (Theater):
DCIP3, SMPTE 428M, BT.709 * P3D65 (SDR): Display P3, sRGB, BT.709 * P3D65 (HDR): Display P3, PQ,
BT.709ColorSpaceConversion,
ColorSpaceConversionColorCorrector.Builder colorSpaceConversion(ColorSpaceConversion colorSpaceConversion)
colorSpaceConversion - Specify the color space you want for this output. The service supports conversion between HDR formats,
between SDR formats, from SDR to HDR, and from HDR to SDR. SDR to HDR conversion doesn't upgrade the
dynamic range. The converted video has an HDR format, but visually appears the same as an unconverted
output. HDR to SDR conversion uses tone mapping to approximate the outcome of manually regrading from
HDR to SDR. When you specify an output color space, MediaConvert uses the following color space
metadata, which includes color primaries, transfer characteristics, and matrix coefficients: * HDR 10:
BT.2020, PQ, BT.2020 non-constant * HLG 2020: BT.2020, HLG, BT.2020 non-constant * P3DCI (Theater):
DCIP3, SMPTE 428M, BT.709 * P3D65 (SDR): Display P3, sRGB, BT.709 * P3D65 (HDR): Display P3, PQ,
BT.709ColorSpaceConversion,
ColorSpaceConversionColorCorrector.Builder contrast(Integer contrast)
contrast - Contrast level.ColorCorrector.Builder hdr10Metadata(Hdr10Metadata hdr10Metadata)
hdr10Metadata - Use these settings when you convert to the HDR 10 color space. Specify the SMPTE ST 2086 Mastering
Display Color Volume static metadata that you want signaled in the output. These values don't affect
the pixel values that are encoded in the video stream. They are intended to help the downstream video
player display content in a way that reflects the intentions of the the content creator. When you set
Color space conversion (ColorSpaceConversion) to HDR 10 (FORCE_HDR10), these settings are required.
You must set values for Max frame average light level (maxFrameAverageLightLevel) and Max content
light level (maxContentLightLevel); these settings don't have a default value. The default values for
the other HDR 10 metadata settings are defined by the P3D65 color space. For more information about
MediaConvert HDR jobs, see https://docs.aws.amazon.com/console/mediaconvert/hdr.default ColorCorrector.Builder hdr10Metadata(Consumer<Hdr10Metadata.Builder> hdr10Metadata)
Hdr10Metadata.Builder avoiding the need to create one manually via
Hdr10Metadata.builder().
When the Consumer completes, SdkBuilder.build() is called immediately and its
result is passed to hdr10Metadata(Hdr10Metadata).
hdr10Metadata - a consumer that will call methods on Hdr10Metadata.Builderhdr10Metadata(Hdr10Metadata)ColorCorrector.Builder hdrToSdrToneMapper(String hdrToSdrToneMapper)
hdrToSdrToneMapper - Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output. The mode
that you select represents a creative choice, with different tradeoffs in the details and tones of
your output. To maintain details in bright or saturated areas of your output: Choose Preserve details.
For some sources, your SDR output may look less bright and less saturated when compared to your HDR
source. MediaConvert automatically applies this mode for HLG sources, regardless of your choice. For a
bright and saturated output: Choose Vibrant. We recommend that you choose this mode when any of your
source content is HDR10, and for the best results when it is mastered for 1000 nits. You may notice
loss of details in bright or saturated areas of your output. HDR to SDR tone mapping has no effect
when your input is SDR.HDRToSDRToneMapper,
HDRToSDRToneMapperColorCorrector.Builder hdrToSdrToneMapper(HDRToSDRToneMapper hdrToSdrToneMapper)
hdrToSdrToneMapper - Specify how MediaConvert maps brightness and colors from your HDR input to your SDR output. The mode
that you select represents a creative choice, with different tradeoffs in the details and tones of
your output. To maintain details in bright or saturated areas of your output: Choose Preserve details.
For some sources, your SDR output may look less bright and less saturated when compared to your HDR
source. MediaConvert automatically applies this mode for HLG sources, regardless of your choice. For a
bright and saturated output: Choose Vibrant. We recommend that you choose this mode when any of your
source content is HDR10, and for the best results when it is mastered for 1000 nits. You may notice
loss of details in bright or saturated areas of your output. HDR to SDR tone mapping has no effect
when your input is SDR.HDRToSDRToneMapper,
HDRToSDRToneMapperColorCorrector.Builder hue(Integer hue)
hue - Hue in degrees.ColorCorrector.Builder sampleRangeConversion(String sampleRangeConversion)
sampleRangeConversion - Specify how MediaConvert limits the color sample range for this output. To create a limited range
output from a full range input: Choose Limited range squeeze. For full range inputs, MediaConvert
performs a linear offset to color samples equally across all pixels and frames. Color samples in
10-bit outputs are limited to 64 through 940, and 8-bit outputs are limited to 16 through 235. Note:
For limited range inputs, values for color samples are passed through to your output unchanged.
MediaConvert does not limit the sample range. To correct pixels in your input that are out of range or
out of gamut: Choose Limited range clip. Use for broadcast applications. MediaConvert conforms any
pixels outside of the values that you specify under Minimum YUV and Maximum YUV to limited range
bounds. MediaConvert also corrects any YUV values that, when converted to RGB, would be outside the
bounds you specify under Minimum RGB tolerance and Maximum RGB tolerance. With either limited range
conversion, MediaConvert writes the sample range metadata in the output.SampleRangeConversion,
SampleRangeConversionColorCorrector.Builder sampleRangeConversion(SampleRangeConversion sampleRangeConversion)
sampleRangeConversion - Specify how MediaConvert limits the color sample range for this output. To create a limited range
output from a full range input: Choose Limited range squeeze. For full range inputs, MediaConvert
performs a linear offset to color samples equally across all pixels and frames. Color samples in
10-bit outputs are limited to 64 through 940, and 8-bit outputs are limited to 16 through 235. Note:
For limited range inputs, values for color samples are passed through to your output unchanged.
MediaConvert does not limit the sample range. To correct pixels in your input that are out of range or
out of gamut: Choose Limited range clip. Use for broadcast applications. MediaConvert conforms any
pixels outside of the values that you specify under Minimum YUV and Maximum YUV to limited range
bounds. MediaConvert also corrects any YUV values that, when converted to RGB, would be outside the
bounds you specify under Minimum RGB tolerance and Maximum RGB tolerance. With either limited range
conversion, MediaConvert writes the sample range metadata in the output.SampleRangeConversion,
SampleRangeConversionColorCorrector.Builder saturation(Integer saturation)
saturation - Saturation level.ColorCorrector.Builder sdrReferenceWhiteLevel(Integer sdrReferenceWhiteLevel)
sdrReferenceWhiteLevel - Specify the reference white level, in nits, for all of your SDR inputs. Use to correct brightness
levels within HDR10 outputs. The following color metadata must be present in your SDR input: color
primaries, transfer characteristics, and matrix coefficients. If your SDR input has missing color
metadata, or if you want to correct input color metadata, manually specify a color space in the input
video selector. For 1,000 nit peak brightness displays, we recommend that you set SDR reference white
level to 203 (according to ITU-R BT.2408). Leave blank to use the default value of 100, or specify an
integer from 100 to 1000.Copyright © 2023. All rights reserved.