active connect id limit that should be used.QuicChannel.QuicChannel.QuicStreamChannel.ChannelPipeline of the underlying
Channel which is used as transport for QUIC.QuicSslContext instance with configured settings that can be used for QUIC.QuicChannelQuicChannelFuture once done.Promise once done.QuicChannel to the remote peer and notifies the future once done.QuicChannel to the remote peer and notifies the promise once done.QuicConnectionAddress to use.QuicConnectionIdGenerator to use.QuicStreamChannel and notifies the Future.QuicStreamChannel and notifies the Future.QuicChannel and notifies the Future once done.QuicChannel and notifies the Promise once done.FlushStrategy implementation.QuicChannel.EarlyDataSendCallback to use.QuicStreamFrame that has the FIN flag set.QuicConnectionAddress that should be used when the connection address should be generated
and chosen on the fly.QUIC when using the EPOLL transport.QuicError which was the cause of the QuicException.FlushStrategy that will be used to detect when an automatic flush
should happen.QuicSslContext that can be used for QUIC.QuicSslContext that can be used for QUIC.QuicSslContext that can be used for QUIC.QuicSslContext that can be used for QUIC.true if the frame has the FIN set, which means it notifies the remote peer that
there will be no more writing happen.QuicTokenHandler which only does basic token generation / validation without any
crypto.true if and only if the QUIC implementation is usable on the running platform is available.true if incremental, false otherwise.true if the stream was created locally.true if the QuicStreamChannel will read QuicStreamFrames and fire these through
the ChannelPipeline, false if it uses ByteBuf.true if the connection was closed because of idle timeout.SocketAddress of the connection.QuicChannelBootstrap that can be used to create and connect new QuicChannels to
endpoints using the given Channel as transport layer.DatagramPacket.SegmentedDatagramPacketAllocator that can be used while using
EpollDatagramChannel.QuicStreamChannelBootstrap which makes it easy to bootstrap new QuicStreamChannels
with custom options and attributes.SegmentedDatagramPacketAllocator which should be used if no UDP_SEGMENT is supported and used.SocketAddress of the connection or null if the connection was just created.ChannelOption which is used for the QuicChannel instances once they got
created.ChannelOption which is used for the QuicChannel instances once they got
created.ChannelOption which is used for the QuicStreamChannel instances once they got
created.QuicError.STREAM_LIMIT error.QuicStreamPriority if explicit set for the stream via QuicStreamChannel.updatePriority(QuicStreamPriority) or
QuicStreamChannel.updatePriority(QuicStreamPriority, ChannelPromise).QuicChannel.Channel.QuicChannels and connecting these to remote peers.ChannelConfig.ChannelOptions specific to QUIC.QuicCodecBuilder that configures and builds a ChannelHandler that should be added to the
ChannelPipeline of a QUIC client.QUIC codec builders.QuicConnectionAddress that can be used to connect too.QuicEvent which is fired when an QUIC connection creation or migration was detected.QUIC connection.ChannelPipeline via
ChannelPipeline.fireUserEventTriggered(Object) to notify the user about QUIC
specific events.QUIC.ChannelPipeline via
ChannelPipeline.fireUserEventTriggered(Object) to notify the user about supported
QUIC extensions by the remote peer.QuicCodecBuilder that configures and builds a ChannelHandler that should be added to the
ChannelPipeline of a QUIC server.SslContext that can be used for QUIC.SSLEngine that can be used for QUIC.SocketAddress for QUIC stream.QuicStreamChannels.DuplexChannelConfig for QUIC streams.QuicChannel changes.QuicStreamChannel.QuicStreamChannel.QuicConnectionAddress of a given length
that can be used to connect a QuicChannelQuicConnectionAddress of maximum size
that can be used to connect a QuicChannelQuicConnectionIdGenerator which randomly generates new connection ids.true the QuicStreamChannel will read QuicStreamFrames and fire it through
the pipeline, if false it will read ByteBuf and translate the FIN flag to
events.true if the QuicStreamChannel should read QuicStreamFrames and fire these
through the ChannelPipeline, false if it uses ByteBuf.true if a flush should happen now, false otherwise.QuicStreamChannel.shutdownInput(int) and QuicStreamChannel.shutdownInput(int).QuicStreamChannel.shutdownInput(int, ChannelPromise) and QuicStreamChannel.shutdownInput(int, ChannelPromise).ChannelFuture when the output should be cleanly shutdown via a FIN.QuicConnectionIdGenerator which generates new connection ids by signing the given input.SSLEngine or null if none is used (yet).active connect id limit that should be used.QuicStreamChannel.QuicStreamChannel.ChannelOption which is used for the QuicStreamChannel instances once they got
created.ChannelOption which is used for the QuicStreamChannel instances once they got
created.QuicTokenHandler that is used to generate and validate tokens.QuicStreamType of the stream.-1 is returned if the token is not valid.QUIC version that should be used.Copyright © 2020-2022 The Netty Project. All Rights Reserved.