public static final class Friendship.FriendshipPayloadResponse.Builder extends com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder> implements Friendship.FriendshipPayloadResponseOrBuilder
wechaty.puppet.FriendshipPayloadResponsegetAllFields, getField, getFieldBuilder, getOneofFieldDescriptor, getParentForChildren, getRepeatedField, getRepeatedFieldBuilder, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof, internalGetMapField, internalGetMutableMapField, isClean, markClean, newBuilderForField, onBuilt, onChanged, setUnknownFieldsProto3findInitializationErrors, getInitializationErrorString, internalMergeFrom, mergeDelimitedFrom, mergeDelimitedFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, mergeFrom, newUninitializedMessageException, toStringaddAll, addAll, mergeFrom, newUninitializedMessageExceptionpublic static final com.google.protobuf.Descriptors.Descriptor getDescriptor()
protected com.google.protobuf.GeneratedMessageV3.FieldAccessorTable internalGetFieldAccessorTable()
internalGetFieldAccessorTable 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder clear()
clear 在接口中 com.google.protobuf.Message.Builderclear 在接口中 com.google.protobuf.MessageLite.Builderclear 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public com.google.protobuf.Descriptors.Descriptor getDescriptorForType()
getDescriptorForType 在接口中 com.google.protobuf.Message.BuildergetDescriptorForType 在接口中 com.google.protobuf.MessageOrBuildergetDescriptorForType 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse getDefaultInstanceForType()
getDefaultInstanceForType 在接口中 com.google.protobuf.MessageLiteOrBuildergetDefaultInstanceForType 在接口中 com.google.protobuf.MessageOrBuilderpublic Friendship.FriendshipPayloadResponse build()
build 在接口中 com.google.protobuf.Message.Builderbuild 在接口中 com.google.protobuf.MessageLite.Builderpublic Friendship.FriendshipPayloadResponse buildPartial()
buildPartial 在接口中 com.google.protobuf.Message.BuilderbuildPartial 在接口中 com.google.protobuf.MessageLite.Builderpublic Friendship.FriendshipPayloadResponse.Builder clone()
clone 在接口中 com.google.protobuf.Message.Builderclone 在接口中 com.google.protobuf.MessageLite.Builderclone 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder setField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
setField 在接口中 com.google.protobuf.Message.BuildersetField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder clearField(com.google.protobuf.Descriptors.FieldDescriptor field)
clearField 在接口中 com.google.protobuf.Message.BuilderclearField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof)
clearOneof 在接口中 com.google.protobuf.Message.BuilderclearOneof 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, int index, Object value)
setRepeatedField 在接口中 com.google.protobuf.Message.BuildersetRepeatedField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field, Object value)
addRepeatedField 在接口中 com.google.protobuf.Message.BuilderaddRepeatedField 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder mergeFrom(com.google.protobuf.Message other)
mergeFrom 在接口中 com.google.protobuf.Message.BuildermergeFrom 在类中 com.google.protobuf.AbstractMessage.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder mergeFrom(Friendship.FriendshipPayloadResponse other)
public final boolean isInitialized()
isInitialized 在接口中 com.google.protobuf.MessageLiteOrBuilderisInitialized 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public Friendship.FriendshipPayloadResponse.Builder mergeFrom(com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry) throws IOException
mergeFrom 在接口中 com.google.protobuf.Message.BuildermergeFrom 在接口中 com.google.protobuf.MessageLite.BuildermergeFrom 在类中 com.google.protobuf.AbstractMessage.Builder<Friendship.FriendshipPayloadResponse.Builder>IOExceptionpublic String getId()
string id = 1;getId 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic com.google.protobuf.ByteString getIdBytes()
string id = 1;getIdBytes 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setId(String value)
string id = 1;value - The id to set.public Friendship.FriendshipPayloadResponse.Builder clearId()
string id = 1;public Friendship.FriendshipPayloadResponse.Builder setIdBytes(com.google.protobuf.ByteString value)
string id = 1;value - The bytes for id to set.public String getContactId()
string contact_id = 2;getContactId 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic com.google.protobuf.ByteString getContactIdBytes()
string contact_id = 2;getContactIdBytes 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setContactId(String value)
string contact_id = 2;value - The contactId to set.public Friendship.FriendshipPayloadResponse.Builder clearContactId()
string contact_id = 2;public Friendship.FriendshipPayloadResponse.Builder setContactIdBytes(com.google.protobuf.ByteString value)
string contact_id = 2;value - The bytes for contactId to set.public String getHello()
string hello = 3;getHello 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic com.google.protobuf.ByteString getHelloBytes()
string hello = 3;getHelloBytes 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setHello(String value)
string hello = 3;value - The hello to set.public Friendship.FriendshipPayloadResponse.Builder clearHello()
string hello = 3;public Friendship.FriendshipPayloadResponse.Builder setHelloBytes(com.google.protobuf.ByteString value)
string hello = 3;value - The bytes for hello to set.public int getTypeValue()
.wechaty.puppet.FriendshipType type = 4;getTypeValue 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setTypeValue(int value)
.wechaty.puppet.FriendshipType type = 4;value - The enum numeric value on the wire for type to set.public Friendship.FriendshipType getType()
.wechaty.puppet.FriendshipType type = 4;getType 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setType(Friendship.FriendshipType value)
.wechaty.puppet.FriendshipType type = 4;value - The type to set.public Friendship.FriendshipPayloadResponse.Builder clearType()
.wechaty.puppet.FriendshipType type = 4;public String getStranger()
string stranger = 5;getStranger 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic com.google.protobuf.ByteString getStrangerBytes()
string stranger = 5;getStrangerBytes 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setStranger(String value)
string stranger = 5;value - The stranger to set.public Friendship.FriendshipPayloadResponse.Builder clearStranger()
string stranger = 5;public Friendship.FriendshipPayloadResponse.Builder setStrangerBytes(com.google.protobuf.ByteString value)
string stranger = 5;value - The bytes for stranger to set.public String getTicket()
string ticket = 6;getTicket 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic com.google.protobuf.ByteString getTicketBytes()
string ticket = 6;getTicketBytes 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setTicket(String value)
string ticket = 6;value - The ticket to set.public Friendship.FriendshipPayloadResponse.Builder clearTicket()
string ticket = 6;public Friendship.FriendshipPayloadResponse.Builder setTicketBytes(com.google.protobuf.ByteString value)
string ticket = 6;value - The bytes for ticket to set.public int getSceneValue()
.wechaty.puppet.FriendshipSceneType scene = 7;getSceneValue 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setSceneValue(int value)
.wechaty.puppet.FriendshipSceneType scene = 7;value - The enum numeric value on the wire for scene to set.public Friendship.FriendshipSceneType getScene()
.wechaty.puppet.FriendshipSceneType scene = 7;getScene 在接口中 Friendship.FriendshipPayloadResponseOrBuilderpublic Friendship.FriendshipPayloadResponse.Builder setScene(Friendship.FriendshipSceneType value)
.wechaty.puppet.FriendshipSceneType scene = 7;value - The scene to set.public Friendship.FriendshipPayloadResponse.Builder clearScene()
.wechaty.puppet.FriendshipSceneType scene = 7;public final Friendship.FriendshipPayloadResponse.Builder setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
setUnknownFields 在接口中 com.google.protobuf.Message.BuildersetUnknownFields 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>public final Friendship.FriendshipPayloadResponse.Builder mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields)
mergeUnknownFields 在接口中 com.google.protobuf.Message.BuildermergeUnknownFields 在类中 com.google.protobuf.GeneratedMessageV3.Builder<Friendship.FriendshipPayloadResponse.Builder>Copyright © 2020. All rights reserved.