| Modifier and Type | Method and Description |
|---|---|
SpriteSheet.Builder |
SpriteSheet.Builder.addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
SpriteSheet.Builder |
JobConfig.Builder.addSpriteSheetsBuilder()
List of output sprite sheets.
|
SpriteSheet.Builder |
JobConfig.Builder.addSpriteSheetsBuilder(int index)
List of output sprite sheets.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clear() |
SpriteSheet.Builder |
SpriteSheet.Builder.clearColumnCount()
The maximum number of sprites per row in a sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearEndTimeOffset()
End time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearExtractionStrategy() |
SpriteSheet.Builder |
SpriteSheet.Builder.clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
SpriteSheet.Builder |
SpriteSheet.Builder.clearFilePrefix()
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearFormat()
Format type.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearInterval()
Starting from `0s`, create sprites at regular intervals.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
SpriteSheet.Builder |
SpriteSheet.Builder.clearQuality()
The quality of the generated sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearRowCount()
The maximum number of rows per sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearSpriteHeightPixels()
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearSpriteWidthPixels()
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearStartTimeOffset()
Start time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clearTotalCount()
Total number of sprites.
|
SpriteSheet.Builder |
SpriteSheet.Builder.clone() |
SpriteSheet.Builder |
JobConfig.Builder.getSpriteSheetsBuilder(int index)
List of output sprite sheets.
|
SpriteSheet.Builder |
SpriteSheet.Builder.mergeEndTimeOffset(com.google.protobuf.Duration value)
End time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
SpriteSheet.Builder |
SpriteSheet.Builder.mergeFrom(com.google.protobuf.Message other) |
SpriteSheet.Builder |
SpriteSheet.Builder.mergeFrom(SpriteSheet other) |
SpriteSheet.Builder |
SpriteSheet.Builder.mergeInterval(com.google.protobuf.Duration value)
Starting from `0s`, create sprites at regular intervals.
|
SpriteSheet.Builder |
SpriteSheet.Builder.mergeStartTimeOffset(com.google.protobuf.Duration value)
Start time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
static SpriteSheet.Builder |
SpriteSheet.newBuilder() |
static SpriteSheet.Builder |
SpriteSheet.newBuilder(SpriteSheet prototype) |
SpriteSheet.Builder |
SpriteSheet.newBuilderForType() |
protected SpriteSheet.Builder |
SpriteSheet.newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
SpriteSheet.Builder |
SpriteSheet.Builder.setColumnCount(int value)
The maximum number of sprites per row in a sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setEndTimeOffset(com.google.protobuf.Duration.Builder builderForValue)
End time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setEndTimeOffset(com.google.protobuf.Duration value)
End time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
SpriteSheet.Builder |
SpriteSheet.Builder.setFilePrefix(String value)
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setFilePrefixBytes(com.google.protobuf.ByteString value)
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setFormat(String value)
Format type.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setFormatBytes(com.google.protobuf.ByteString value)
Format type.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setInterval(com.google.protobuf.Duration.Builder builderForValue)
Starting from `0s`, create sprites at regular intervals.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setInterval(com.google.protobuf.Duration value)
Starting from `0s`, create sprites at regular intervals.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setQuality(int value)
The quality of the generated sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
SpriteSheet.Builder |
SpriteSheet.Builder.setRowCount(int value)
The maximum number of rows per sprite sheet.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setSpriteHeightPixels(int value)
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setSpriteWidthPixels(int value)
Required.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setStartTimeOffset(com.google.protobuf.Duration.Builder builderForValue)
Start time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setStartTimeOffset(com.google.protobuf.Duration value)
Start time in seconds, relative to the output file timeline.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setTotalCount(int value)
Total number of sprites.
|
SpriteSheet.Builder |
SpriteSheet.Builder.setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
SpriteSheet.Builder |
SpriteSheet.toBuilder() |
| Modifier and Type | Method and Description |
|---|---|
List<SpriteSheet.Builder> |
JobConfig.Builder.getSpriteSheetsBuilderList()
List of output sprite sheets.
|
| Modifier and Type | Method and Description |
|---|---|
JobConfig.Builder |
JobConfig.Builder.addSpriteSheets(int index,
SpriteSheet.Builder builderForValue)
List of output sprite sheets.
|
JobConfig.Builder |
JobConfig.Builder.addSpriteSheets(SpriteSheet.Builder builderForValue)
List of output sprite sheets.
|
JobConfig.Builder |
JobConfig.Builder.setSpriteSheets(int index,
SpriteSheet.Builder builderForValue)
List of output sprite sheets.
|
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