public static interface Av1Settings.Builder extends SdkPojo, CopyableBuilder<Av1Settings.Builder,Av1Settings>
| Modifier and Type | Method and Description |
|---|---|
Av1Settings.Builder |
adaptiveQuantization(Av1AdaptiveQuantization adaptiveQuantization)
Specify the strength of any adaptive quantization filters that you enable.
|
Av1Settings.Builder |
adaptiveQuantization(String adaptiveQuantization)
Specify the strength of any adaptive quantization filters that you enable.
|
Av1Settings.Builder |
bitDepth(Av1BitDepth bitDepth)
Specify the Bit depth.
|
Av1Settings.Builder |
bitDepth(String bitDepth)
Specify the Bit depth.
|
Av1Settings.Builder |
filmGrainSynthesis(Av1FilmGrainSynthesis filmGrainSynthesis)
Film grain synthesis replaces film grain present in your content with similar quality synthesized AV1 film
grain.
|
Av1Settings.Builder |
filmGrainSynthesis(String filmGrainSynthesis)
Film grain synthesis replaces film grain present in your content with similar quality synthesized AV1 film
grain.
|
Av1Settings.Builder |
framerateControl(Av1FramerateControl framerateControl)
Use the Framerate setting to specify the frame rate for this output.
|
Av1Settings.Builder |
framerateControl(String framerateControl)
Use the Framerate setting to specify the frame rate for this output.
|
Av1Settings.Builder |
framerateConversionAlgorithm(Av1FramerateConversionAlgorithm framerateConversionAlgorithm)
Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate.
|
Av1Settings.Builder |
framerateConversionAlgorithm(String framerateConversionAlgorithm)
Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate.
|
Av1Settings.Builder |
framerateDenominator(Integer framerateDenominator)
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.
|
Av1Settings.Builder |
framerateNumerator(Integer framerateNumerator)
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.
|
Av1Settings.Builder |
gopSize(Double gopSize)
Specify the GOP length (keyframe interval) in frames.
|
Av1Settings.Builder |
maxBitrate(Integer maxBitrate)
Maximum bitrate in bits/second.
|
Av1Settings.Builder |
numberBFramesBetweenReferenceFrames(Integer numberBFramesBetweenReferenceFrames)
Specify from the number of B-frames, in the range of 0-15.
|
Av1Settings.Builder |
qvbrSettings(Av1QvbrSettings qvbrSettings)
Settings for quality-defined variable bitrate encoding with the H.265 codec.
|
default Av1Settings.Builder |
qvbrSettings(Consumer<Av1QvbrSettings.Builder> qvbrSettings)
Settings for quality-defined variable bitrate encoding with the H.265 codec.
|
Av1Settings.Builder |
rateControlMode(Av1RateControlMode rateControlMode)
'With AV1 outputs, for rate control mode, MediaConvert supports only quality-defined variable bitrate (QVBR).
|
Av1Settings.Builder |
rateControlMode(String rateControlMode)
'With AV1 outputs, for rate control mode, MediaConvert supports only quality-defined variable bitrate (QVBR).
|
Av1Settings.Builder |
slices(Integer slices)
Specify the number of slices per picture.
|
Av1Settings.Builder |
spatialAdaptiveQuantization(Av1SpatialAdaptiveQuantization spatialAdaptiveQuantization)
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of
content complexity.
|
Av1Settings.Builder |
spatialAdaptiveQuantization(String spatialAdaptiveQuantization)
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of
content complexity.
|
equalsBySdkFields, sdkFieldscopyapplyMutation, buildAv1Settings.Builder adaptiveQuantization(String adaptiveQuantization)
adaptiveQuantization - Specify the strength of any adaptive quantization filters that you enable. The value that you choose
here applies to Spatial adaptive quantization.Av1AdaptiveQuantization,
Av1AdaptiveQuantizationAv1Settings.Builder adaptiveQuantization(Av1AdaptiveQuantization adaptiveQuantization)
adaptiveQuantization - Specify the strength of any adaptive quantization filters that you enable. The value that you choose
here applies to Spatial adaptive quantization.Av1AdaptiveQuantization,
Av1AdaptiveQuantizationAv1Settings.Builder bitDepth(String bitDepth)
bitDepth - Specify the Bit depth. You can choose 8-bit or 10-bit.Av1BitDepth,
Av1BitDepthAv1Settings.Builder bitDepth(Av1BitDepth bitDepth)
bitDepth - Specify the Bit depth. You can choose 8-bit or 10-bit.Av1BitDepth,
Av1BitDepthAv1Settings.Builder filmGrainSynthesis(String filmGrainSynthesis)
filmGrainSynthesis - Film grain synthesis replaces film grain present in your content with similar quality synthesized AV1
film grain. We recommend that you choose Enabled to reduce the bandwidth of your QVBR quality level 5,
6, 7, or 8 outputs. For QVBR quality level 9 or 10 outputs we recommend that you keep the default
value, Disabled. When you include Film grain synthesis, you cannot include the Noise reducer
preprocessor.Av1FilmGrainSynthesis,
Av1FilmGrainSynthesisAv1Settings.Builder filmGrainSynthesis(Av1FilmGrainSynthesis filmGrainSynthesis)
filmGrainSynthesis - Film grain synthesis replaces film grain present in your content with similar quality synthesized AV1
film grain. We recommend that you choose Enabled to reduce the bandwidth of your QVBR quality level 5,
6, 7, or 8 outputs. For QVBR quality level 9 or 10 outputs we recommend that you keep the default
value, Disabled. When you include Film grain synthesis, you cannot include the Noise reducer
preprocessor.Av1FilmGrainSynthesis,
Av1FilmGrainSynthesisAv1Settings.Builder framerateControl(String framerateControl)
framerateControl - Use the Framerate setting to specify the frame rate for this output. If you want to keep the same
frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a
frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are
decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.Av1FramerateControl,
Av1FramerateControlAv1Settings.Builder framerateControl(Av1FramerateControl framerateControl)
framerateControl - Use the Framerate setting to specify the frame rate for this output. If you want to keep the same
frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a
frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are
decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.Av1FramerateControl,
Av1FramerateControlAv1Settings.Builder framerateConversionAlgorithm(String framerateConversionAlgorithm)
framerateConversionAlgorithm - Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For
numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default
value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This
results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate
conversions, especially if your source video has already been converted from its original cadence:
Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method
frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant
add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.Av1FramerateConversionAlgorithm,
Av1FramerateConversionAlgorithmAv1Settings.Builder framerateConversionAlgorithm(Av1FramerateConversionAlgorithm framerateConversionAlgorithm)
framerateConversionAlgorithm - Choose the method that you want MediaConvert to use when increasing or decreasing the frame rate. For
numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default
value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This
results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate
conversions, especially if your source video has already been converted from its original cadence:
Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method
frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant
add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96.Av1FramerateConversionAlgorithm,
Av1FramerateConversionAlgorithmAv1Settings.Builder framerateDenominator(Integer framerateDenominator)
framerateDenominator - When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a
fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator
of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the
console for transcode jobs that use frame rate conversion, provide the value as a decimal number for
Framerate. In this example, specify 23.976.Av1Settings.Builder framerateNumerator(Integer framerateNumerator)
framerateNumerator - When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a
fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of
this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the
console for transcode jobs that use frame rate conversion, provide the value as a decimal number for
Framerate. In this example, specify 23.976.Av1Settings.Builder gopSize(Double gopSize)
gopSize - Specify the GOP length (keyframe interval) in frames. With AV1, MediaConvert doesn't support GOP
length in seconds. This value must be greater than zero and preferably equal to 1 + ((numberBFrames +
1) * x), where x is an integer value.Av1Settings.Builder maxBitrate(Integer maxBitrate)
maxBitrate - Maximum bitrate in bits/second. For example, enter five megabits per second as 5000000. Required when
Rate control mode is QVBR.Av1Settings.Builder numberBFramesBetweenReferenceFrames(Integer numberBFramesBetweenReferenceFrames)
numberBFramesBetweenReferenceFrames - Specify from the number of B-frames, in the range of 0-15. For AV1 encoding, we recommend using 7 or
15. Choose a larger number for a lower bitrate and smaller file size; choose a smaller number for
better video quality.Av1Settings.Builder qvbrSettings(Av1QvbrSettings qvbrSettings)
qvbrSettings - Settings for quality-defined variable bitrate encoding with the H.265 codec. Use these settings only
when you set QVBR for Rate control mode.default Av1Settings.Builder qvbrSettings(Consumer<Av1QvbrSettings.Builder> qvbrSettings)
Av1QvbrSettings.Builder avoiding the need to create one manually via
Av1QvbrSettings.builder().
When the Consumer completes, SdkBuilder.build() is called immediately and its
result is passed to qvbrSettings(Av1QvbrSettings).
qvbrSettings - a consumer that will call methods on Av1QvbrSettings.BuilderqvbrSettings(Av1QvbrSettings)Av1Settings.Builder rateControlMode(String rateControlMode)
rateControlMode - 'With AV1 outputs, for rate control mode, MediaConvert supports only quality-defined variable bitrate
(QVBR). You can''t use CBR or VBR.'Av1RateControlMode,
Av1RateControlModeAv1Settings.Builder rateControlMode(Av1RateControlMode rateControlMode)
rateControlMode - 'With AV1 outputs, for rate control mode, MediaConvert supports only quality-defined variable bitrate
(QVBR). You can''t use CBR or VBR.'Av1RateControlMode,
Av1RateControlModeAv1Settings.Builder slices(Integer slices)
slices - Specify the number of slices per picture. This value must be 1, 2, 4, 8, 16, or 32. For progressive
pictures, this value must be less than or equal to the number of macroblock rows. For interlaced
pictures, this value must be less than or equal to half the number of macroblock rows.Av1Settings.Builder spatialAdaptiveQuantization(String spatialAdaptiveQuantization)
spatialAdaptiveQuantization - Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation
of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can
sustain more distortion with no noticeable visual degradation and uses more bits on areas where any
small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits
and smooth textured blocks are encoded with more bits. Enabling this feature will almost always
improve your video quality. Note, though, that this feature doesn't take into account where the
viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of
the screen with a lot of complex texture, you might choose to disable this feature. Related setting:
When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on
your content. For homogeneous content, such as cartoons and video games, set it to Low. For content
with a wider variety of textures, set it to High or Higher.Av1SpatialAdaptiveQuantization,
Av1SpatialAdaptiveQuantizationAv1Settings.Builder spatialAdaptiveQuantization(Av1SpatialAdaptiveQuantization spatialAdaptiveQuantization)
spatialAdaptiveQuantization - Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation
of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can
sustain more distortion with no noticeable visual degradation and uses more bits on areas where any
small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits
and smooth textured blocks are encoded with more bits. Enabling this feature will almost always
improve your video quality. Note, though, that this feature doesn't take into account where the
viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of
the screen with a lot of complex texture, you might choose to disable this feature. Related setting:
When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on
your content. For homogeneous content, such as cartoons and video games, set it to Low. For content
with a wider variety of textures, set it to High or Higher.Av1SpatialAdaptiveQuantization,
Av1SpatialAdaptiveQuantizationCopyright © 2023. All rights reserved.