Enum Class State

java.lang.Object
java.lang.Enum<State>
com.yahoo.vdslib.state.State
All Implemented Interfaces:
Serializable, Comparable<State>, Constable

public enum State extends Enum<State>
Defines legal states for various uses. Split this into its own class such that we can easily see what states are legal to use in what situations. They double as disk states and node states nodes report they are in, and wanted states set external sources.
  • Enum Constant Details

    • UNKNOWN

      public static final State UNKNOWN
    • MAINTENANCE

      public static final State MAINTENANCE
    • DOWN

      public static final State DOWN
    • STOPPING

      public static final State STOPPING
    • INITIALIZING

      public static final State INITIALIZING
    • RETIRED

      public static final State RETIRED
    • UP

      public static final State UP
  • Method Details

    • values

      public static State[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static State valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • get

      public static State get(String serialized)
    • serialize

      public String serialize()
    • validClusterState

      public boolean validClusterState()
    • validReportedNodeState

      public boolean validReportedNodeState(NodeType type)
    • validWantedNodeState

      public boolean validWantedNodeState(NodeType type)
    • validCurrentNodeState

      public boolean validCurrentNodeState(NodeType type)
    • maySetWantedStateForThisNodeState

      public boolean maySetWantedStateForThisNodeState(State s)
    • oneOf

      public boolean oneOf(String states)
    • toString

      public String toString()
      Overrides:
      toString in class Enum<State>